VERSION 2
//	Version 1 :		New crush data
//  		2 :		New windscreen spec

Monstang1.txt			// Name of car

0.44				// softness_factor

START OF DRIVABLE STUFF

-0.08,0.179,0			// Offset of driver's head in 3D space
80,-70				// Angles to turn to make head go left and right
0,0.175,0.2,30			// Offset of 'mirror camera' in 3D space, viewing angle of mirror
none,none,PRATBDRT.PIX,PRATBDHZ.PIX	// Pratcam border names (left, top, right, bottom)

END OF DRIVABLE STUFF

5312,5312,5312			// Engine noise (normal, enclosed space, underwater)

stealworthy			// Can be stolen

// Damage info for top impacts
1					// Number of clauses
	always
	1				// Systems count
		driver,1.5		// Damage											// Number of clauses

// Damage info for bottom impacts
5					// Number of clauses
	always
	1				// Systems count
		transmission,0.2	// Damage
	z<0.25&x<0.25			// Condition
	3				// Systems count
		lf_wheel,0.5		// Damage 
		lf_brake,0.5		// Damage 
		steering,0.3		// Damage 
	z<0.25&x>0.75			// Condition
	3				// Systems count
		rf_wheel,0.5		// Damage 
		rf_brake,0.5		// Damage 
		steering,0.3		// Damage 
	z>0.75&x<0.25			// Condition
	2				// Systems count
		lr_wheel,0.5		// Damage 
		lr_brake,0.5		// Damage 
	z>0.75&x>0.75			// Condition
	2				// Systems count
		rr_wheel,0.5		// Damage 
		rr_brake,0.5		// Damage 

// Damage info for left impacts
3					// Number of clauses
	z>0.25&z<0.75
	1				// Systems count
		driver,1.0		// Damage
	z<0.25				// Condition
	3				// Systems count
		lf_wheel,0.5		// Damage 
		lf_brake,0.5		// Damage 
		steering,0.3		// Damage 
	z>0.75				// Condition
	2				// Systems count
		lr_wheel,0.5		// Damage 
		lr_brake,0.5		// Damage 

// Damage info for right impacts
3					// Number of clauses
	z>0.25&z<0.75
	1				// Systems count
		driver,1.0		// Damage
	z<0.25				// Condition
	3				// Systems count
		rf_wheel,0.5		// Damage 
		rf_brake,0.5		// Damage 
		steering,0.3		// Damage 
	z>0.75				// Condition
	2				// Systems count
		rr_wheel,0.5		// Damage 
		rr_brake,0.5		// Damage 

// Damage info for front impacts
3					// Number of clauses
	always				// Condition
	2				// Systems count
		engine,1.0		// Damage 
		transmission,0.3	// Damage 
	x<0.25				// Condition
	3				// Systems count
		lf_wheel,0.5		// Damage 
		lf_brake,0.5		// Damage 
		steering,0.5		// Damage 
	x>0.75				// Condition
	3				// Systems count
		rf_wheel,0.5		// Damage 
		rf_brake,0.5		// Damage 
		steering,0.5		// Damage 

// Damage info for rear impacts
3					// Number of clauses
	always				// Condition
	1				// Systems count
		transmission,0.5	// Damage 
	x<0.25				// Condition
	2				// Systems count
		lr_wheel,0.5		// Damage 
		lr_brake,0.5		// Damage 
	x>0.75				// Condition
	2				// Systems count
		rr_wheel,0.5		// Damage 
		rr_brake,0.5		// Damage 

GEAGLEF.PIX,GEAGLEF.PIX,GEAGLEA.PIX	// Grid image (opponent, frank, annie)

1				// Number of extra levels of detail
8

Monstang1.wam			// crush data file (will be incorporated into this file)

CARWSCRN.PIX			// Name of reflective screen material (or none if non-reflective)
100				// Percentage transparency of windscreen

2				// Number of steerable wheels
7				// GroovyFunkRef of 1st steerable wheel
8				// GroovyFunkRef of 2nd steerable wheel

4,13,-1,-1			// Left-front suspension parts GroovyFunkRef
3,14,-1,-1			// Right-front suspension parts GroovyFunkRef
6,11				// Left-rear suspension parts GroovyFunkRef
5,12				// Right-rear suspension parts GroovyFunkRef

-1,-1,2,1		// Driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS
10,9,-1,-1		// Non-driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS

0.14				// Driven wheels diameter
0.14				// Non-driven wheels diameter

START OF FUNK

2musblgts
constant
piss off
no fucking lighting bastards
frames
accurate
texturebits
B
2
2musblgtsnorm
2musblgtsbrk

NEXT FUNK

2light2
constant
piss off
no fucking lighting bastards
frames
accurate
texturebits
B
2
2musblgtsnorm
2musblgtsbrk

END OF FUNK

START OF GROOVE

FRPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
3
0,1,0
rock
absolute
7
0,0,0
y
0

NEXT GROOVE

FLPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
4
0,1,0
rock
absolute
8
0,0,0
y
0

NEXT GROOVE

RRWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
5
0,1,0
spin
controlled
1
0,0,0
x

NEXT GROOVE

RLWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
6
0,1,0
spin
controlled
2
0,0,0
x

NEXT GROOVE

FRWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
9
0,0,0
x

NEXT GROOVE

FLWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
10
0,0,0
x

NEXT GROOVE

SLSUSRL.DAT
not a lollipop
constant
no path
shear
controlled
0,11,0
-0.084,0,0
0,140,0

NEXT GROOVE

SLSUSRR.DAT
not a lollipop
constant
no path
shear
controlled
0,12,0
0.084,0,0
0,140,0

NEXT GROOVE

SLSUSFL.DAT
not a lollipop
constant
no path
shear
controlled
0,13,0
-0.084,0,0
0,140,0

NEXT GROOVE

SLSUSFR.DAT
not a lollipop
constant
no path
shear
controlled
0,14,0
0.084,0,0
0,140,0

NEXT GROOVE

lprop
not a lollipop
constant
no path
spin
continuous
2.0
0,0,0
z

NEXT GROOVE

rprop
not a lollipop
constant
no path
spin
continuous
2.0
0,0,0
z

NEXT GROOVE

mprop
not a lollipop
constant
no path
spin
continuous
2.0
0,0,0
z

END OF GROOVE

// END OF CRUSH DATA

START OF MECHANICS STUFF version 1

0.79                    // Minimum turning circle
1.000000                    // Brake multiplier
1.000000                    // Braking strength multiplier
5                           // Number of gears
220.000000                  // Top gear red line speed
5.700000                    // Top gear acceleration
// Sub member: Root part
normal                      // Type
MONSTANG                // Identifier
MONSTANG                // Actor
// Sub member: Joint data
none                        // Type
0.000000,0.120013,-0.0322584 // Centre of mass
2.6		                    // Mass
0.0422584,0.550043,0.868405  // Angular momentum proportions
50.000000                   // Downforce-to-weight balance speed
4                           // Number of 'Wheels' entries.
// Wheels entry #1
0                           // Type
RLWHEEL.ACT                 // Identifier
RLWHEEL.ACT                 // Actor
-0.237,0.199,0.199  // Position
0                           // Steerable flags
1                           // Driven flags
0.018000                    // Suspension give
0.700000                    // Damping factor
1.000000                    // Fractional reduction in friction when slipping
82.000000,83.500000          // Friction angles
2.000000                    // Traction fractional multiplier
0.050000                    // Rolling resistance
// Wheels entry #2
0                           // Type
RRWHEEL.ACT                 // Identifier
RRWHEEL.ACT                 // Actor
0.237,0.199,0.199  // Position
0                           // Steerable flags
1                           // Driven flags
0.018000                    // Suspension give
0.700000                    // Damping factor
1.000000                    // Fractional reduction in friction when slipping
82.000000,83.500000          // Friction angles
2.000000                    // Traction fractional multiplier
0.050000                    // Rolling resistance
// Wheels entry #3
0                           // Type
FLPIVOT.ACT                 // Identifier
FLPIVOT.ACT                 // Actor
-0.237,0.199,-0.279 // Position
1                           // Steerable flags
0                           // Driven flags
0.018000                    // Suspension give
0.700000                    // Damping factor
1.000000                    // Fractional reduction in friction when slipping
82.000000,83.500000          // Friction angles
2.000000                    // Traction fractional multiplier
0.050000                    // Rolling resistance
// Wheels entry #4
0                           // Type
FRPIVOT.ACT                 // Identifier
FRPIVOT.ACT                 // Actor
0.237,0.199,-0.279 // Position
1                           // Steerable flags
0                           // Driven flags
0.018000                    // Suspension give
0.700000                    // Damping factor
1.000000                    // Fractional reduction in friction when slipping
82.000000,83.500000          // Friction angles
2.000000                    // Traction fractional multiplier
0.050000                    // Rolling resistance

3                           // Number of 'Bounding shapes' entries.

// Bounding shapes entry #1
polyhedron                  // Type
8
-0.325,0.150,-0.436  // L B F      
0.325,0.150,-0.436   // R B F      
0.325,0.312,-0.436    // R T F       
-0.325,0.312,-0.436   // L T F       

-0.325,0.150, 0.352   // L B R      
0.325,0.150, 0.352    // R B R      
0.325,0.312, 0.352    // R T R      
-0.325,0.312, 0.352   // L T R  

polyhedron                  // Type
8
-0.162,0.312,-0.436  // L B F      
0.162,0.312,-0.436   // R B F      
0.162,0.470,-0.436    // R T F       
-0.162,0.470,-0.436   // L T F       

-0.162,0.312, 0.352   // L B R      
0.162,0.312, 0.352    // R B R      
0.162,0.470, 0.352    // R T R      
-0.162,0.470, 0.352   // L T R  

polyhedron                  // Type
8
-0.162,0.470,-0.162  // L B F      
0.162,0.470,-0.162   // R B F      
0.115,0.544,-0.079    // R T F       
-0.115,0.544,-0.079   // L T F       

-0.162,0.470, 0.242   // L B R      
0.162,0.470, 0.242    // R B R      
0.115,0.531, 0.096    // R T R      
-0.115,0.531, 0.096   // L T R  

0                           // Number of sub-parts.

END OF MECHANICS STUFF

// Materials for shrapnel
1				// number of materials
218, 218, 3

//damage vertices fire points
0			// engine point
0			// transmission
0			// driver
0			// steering
0			// lf brake
0			// rf brake
0			// lr brake
0			// rr brake
0			// lf wheel
0			// rf wheel
0			// lr wheel
0			// rr wheel

// start of keyword stuff

CAMERA_POSITIONS
0, 0.241, -0.521q		// bumper position
-0.074, 0.495, -0.062		// cockpit position

// End of keyword stuff
END