FIRE2CKF.PIX					// Cockpit forward image file names
	32,90,672,400			// Left, top, right, bottom rendering coordinates
FIRE2CKL.PIX					// Cockpit left image file names
	32,100,672,400			// Left, top, right, bottom rendering coordinates
FIRE2CKR.PIX					// Cockpit right image file names
	32,100,672,400			// Left, top, right, bottom rendering coordinates

d,88,442,HSPEEDO.PIX,14				// Speedo type, x, y, filename, x-pitch (external)
d,462,403,HSPEEDO1.PIX,14			// Speedo type, x, y, filename, x-pitch, min rad, max radius, start angle, end angle, colour, maxspeed displayed (internal)

a,8,375,HIRESTCH.PIX,64,432,0,44,215,0,-4		// tacho type, x, y, filename, x-pitch (external)
d,408,425,HTACHO1.PIX				// tacho type, background-x, background-y, background-imagename, centre-x, centre-y, radius-1, radius-2, start-angle, end-angle, colour (internal)

62,442,HGEARS1.PIX				// Gear display x,y,image (external)
156,393,HGEARS1.PIX				// Gear display x,y,image (internal) [uses the image from the previous line]

7							// Number of hands frames
339,394,F2STR680.PIX,0,0,none			// Left-most hands frame
359,415,F2STR580.PIX,0,0,none			// Leftish hands frame
387,444,F2STR480.PIX,139,494,F2STL480.PIX	// Leftish hands frame
397,468,F2STR380.PIX,141,468,F2STL380.PIX	// Centre hands frame
397,478,F2STR280.PIX,151,451,F2STL280.PIX	// Rightish hands frame
0,0,none,159,432,F2STL180.PIX			// Rightish hands frame
0,0,none,151,410,F2STL080.PIX			// Right-most hands frame

527,46,672,107					// Left, top, right, bottom of mirror
0,0,104,110						// Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)

598,421,1,1,2,3,1,F2HENG.PIX			// Engine damage x,y,flash1..5 [X=onscreenCoord+32, Y=+24]
600,447,1,1,2,3,1,F2HTRN.PIX			// Transmission damage x,y,flash1..5
593,382,1,1,2,3,1,F2HSTR.PIX			// Steering damage x,y,flash1..5
588,428,1,1,2,3,1,F2HLSUS.PIX			// lf brake damage x,y,flash1..5
616,428,1,1,2,3,1,F2HRSUS.PIX			// rf brake damage x,y,flash1..5
589,488,1,1,2,3,1,F2HLSUS.PIX			// lr brake damage x,y,flash1..5
615,488,1,1,2,3,1,F2HRSUS.PIX			// rr brake damage x,y,flash1..5
578,426,1,1,2,3,1,F2HTYR.PIX			// lf wheel damage x,y,flash1..5
626,426,1,1,2,3,1,F2HTYR.PIX			// rf wheel damage x,y,flash1..5
578,486,1,1,2,3,1,F2HTYR.PIX			// lr wheel damage x,y,flash1..5
626,486,1,1,2,3,1,F2HTYR.PIX			// rr wheel damage x,y,flash1..5

32,-44,578,313,FIRE2EXD.PIX

3						// Number of dimmed areas (external)
572,308,640,480			// Dim rectangle [external damage backdrop]
60,437,81,474			// Dim rectangle [external gears backdrop]
86,437,135,474			// Dim rectangle [external speed backdrop]

0						// Number of dimmed areas (internal)
