CKPTHAF.PIX						// Cockpit forward image file names
32,38,670,415					// Left, top, right, bottom rendering coordinates
CKPTHAL.PIX						// Cockpit left image file names
32,58,670,444					// Left, top, right, bottom rendering coordinates
CKPTHAR.PIX						// Cockpit right image file names
32,38,670,415					// Left, top, right, bottom rendering coordinates
d,88,442,HSPEEDO.PIX,14				// Speedo type, x, y, filename, x-pitch
d,224,425,HSPEEDO3H.PIX,14				// Speedo type, x, y, filename, x-pitch
a,8,375,HIRESTCH.PIX,64,432,0,44,215,0,-4	// tacho type, x, y, filename, x-pitch
d,254,471,HTACHO3H1.PIX				// Tacho x, y, filename
62,442,HGEARSH.PIX					// Gear display x,y,image (external)
409,403,HGEARSH.PIX					// Gear display x,y,image (internal)
5							// Number of hands frames
219,422,HANDS24RH.PIX,0,0,none			// Left-most hands frame
269,408,HANDS23RH.PIX,0,0,none			// Leftish hands frame
315,403,HANDS22RH.PIX,0,0,none			// Centre hands frame
357,408,HANDS21RH.PIX,0,0,none			// Rightish hands frame
393,422,HANDS20RH.PIX,0,0,none			// Rightish hands frame
538,36,688,93					// Left, top, right, bottom of mirror
0,0,104,110						// Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)
622,454,1,1,2,3,1,HENG.PIX			// Engine damage x,y,flash1..5
624,396,1,1,2,3,1,HTRN.PIX			// Transmission damage x,y,flash1..5
618,408,1,1,2,3,1,HSTR.PIX			// Steering damage x,y,flash1..5
610,401,1,1,2,3,1,HLSUS.PIX			// lf brake damage x,y,flash1..5
642,401,1,1,2,3,1,HRSUS.PIX			// rf brake damage x,y,flash1..5
610,456,1,1,2,3,1,HTYRB.PIX			// lr brake damage x,y,flash1..5
646,454,1,1,2,3,1,HRSUS1.PIX			// rr brake damage x,y,flash1..5
602,398,1,1,2,3,1,HTYR.PIX			// lf wheel damage x,y,flash1..5
650,398,1,1,2,3,1,HTYR.PIX			// rf wheel damage x,y,flash1..5
606,454,1,1,2,3,1,HRSUS1.PIX			// lr wheel damage x,y,flash1..5
614,454,1,1,2,3,1,HAMWHL.PIX			// rr wheel damage x,y,flash1..5
0,0,568,343,EXTDAM2H.PIX
3							// Number of dimmed areas (external)
562,343,634,470					// Dim rectangle
60,437,81,474					// Dim rectangle
86,437,135,474					// Dim rectangle
0							// Number of dimmed areas (internal) (internal)
