VERSION 1

-,-,-
-,-
-,-
5.15 , 5.8		// LIGHTING strength for shady / lit areas
0.0 , 0.0 , 0.0		// Position of centre of start of grid
0			// Direction that grid faces in 





0		// The number of CHECKPOINTS





0		// The number of SMASHABLE ENVIRONMENT SPECS





0		// The number of PED SPAWN MATERIALS





-		// HORIZON STUFF
SKYY		// Name of sky texture pixelmap (or "none")
5		// Horizontal repetitions of sky texture
72		// Vertical size of sky texture (degrees)
220		// Position of horizon (pixels below top)
colour		// Depth cue mode ("none", "dark" or "fog")
3,0		// Degree of fog/darkness
113,41,12		// Depth cue colour (red, green, blue )
-





1				// The number of SPECIAL EFFECTS VOLUMES

DEFAULT water
0.25				// gravity multiplier
200				// viscosity multiplier
0				// Car damage per millisecond
0.002				// Pedestrian damage per millisecond
0				// camera effect index
1				// sky colour
none				// Windscreen texture to use
5100				// Sound ID of entry noise
5100				// Sound ID of exit noise
2				// Engine noise index
10				// material index





0			// The number of sound generators
-
-
-
-





MapImage.PIX		// The filename of the MAP PICTURE
0 , 0 , 0			// World -> map transformation matrix
0 , 0 , 0
0 , 0 , 0
0 , 0 , 0





START OF FUNK
END OF FUNK





START OF GROOVE
END OF GROOVE





START OF OPPONENT PATHS

0
0
-

END OF OPPONENT PATHS





START OF DRONE PATHS

2     // version
8    // n_nodes

// 0:
	-2.568, 0.203, -2.580
	EST02BLU
	0
	1
		1, 0, 0, 0

// 1:
	2.4909, 0.203, -2.580
	none
	0
	1
		2, 0, 0, 0

// 2:
	2.4909, 0.203, 2.472
	none
	0
	1
		3, 0, 0, 0

// 3:
	-2.568, 0.203, 2.472
	none
	0
	1
		0, 0, 0, 0

// 4:
	-3.672, 0.203, 3.545
	SEDAN01
	0
	1
		5, 0, 0, 0

// 5:
	3.563, 0.203, 3.545
	none
	0
	1
		6, 0, 0, 0

// 6:
	3.563, 0.203, -3.618
	none
	0
	1
		7, 0, 0, 0

// 7:
	-3.672, 0.203, -3.618
	none
	0
	1
		4, 0, 0, 0

END OF DRONE PATHS





1				// The number of DRIVING SURFACE TYPES

// Default material
1			// car wall friction
1			// tyre road friction
1			// downforce
0			// bumpiness
0			// tyre sound index
0			// crash sound index
0			// scrape noise index
1			// sparkiness
1			// "room for expansion"
SKIDMARK.MAT	// the filename of tire marks





0		// The number of NONCAR TYPES





3					// The number of TIRE DUST TYPES

61 , 84 , 33			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"

92 , 51 , 34			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"

227 , 209 , 143			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"





6			// Number of MULTIPLAYER START POINTS

-1.500 , 0.0 , 1.2180		// #1	, Start point coordinates
0				//	, Starting angle

-0.500 , 0.0 , 1.2180		// #2	, Start point coordinates
0				//	, Starting angle

1.500 , 0.0 , 1.2180		// #3	, Start point coordinates
0				//	, Starting angle

-1.260 , 0.0 , -0.550		// #4	, Start point coordinates
90				//	, Starting angle

-1.500 , 0.0 , -1.9		// #5	, Start point coordinates
220				//	, Starting angle

-0.401 , 0.0 , -0.970		// #6	, Start point coordinates
180				//	, Starting angle





1				// Number of splash files
CASPLASH.PIX		// Name of pixelmap files for splashes

1
DRTESTMAP.TXT		// Track's filename (For example: Newcity2.txt)